
Cairn Press is a small publishing imprint focused on creating high quality supplements for the Cairn adventure game. What began as a free, compact ruleset has grown into a broad ecosystem of adventures, tools, hacks, translations, and third party releases across digital and print formats.
We work with creators who want to bring Cairn compatible material to print without taking on the full responsibilities of publishing. We also support collaborators interested in contributing to a small, focused, and sustainable publishing operation centered on clarity, fairness, and long term support for independent designers. Cairn Press is wholly owned and operated by Yochai Gal, creator of Cairn.
My name is Yochai. I write about RPGs, and related works of fantasy and science fiction. I co-host the Between Two Cairns podcast, and I've made a few things.
CAIRN is an adventure game about exploring a dark & mysterious Wood filled with strange folk, hidden treasure, and unspeakable monstrosities.
CAS-1: TROUBLE IN TWIN LAKES is the first in a series of starting adventures and settings for Cairn Second Edition.
CAS-2: RISE OF THE BLOOD OLMS is a starting dungeon for Cairn Second Edition designed for new and experienced Wardens alike.
CAS-3: THE FEAST OF TEGNY WOOD is a forestcrawl through an infected forest.
THE POSITRONIC LIBRARY is a simple dungeon for Into The Odd: Electric Bastionland, and other rules-lite OSR games.
THE CLAY SHELF is a setting or adventure site for Into The Odd: Electric Bastionland, set in the Deep Country, far from Bastion.
ONE SHOT WORLD is a hack of Dungeon World that removes most of the long-form mechanics and replaces them with simple rules designed to facilitate one-shots and short campaigns.
THE DUNGEON GAME is a small RPG (or wargame) about building a dungeon, populating it with monsters, then fighting them! I wrote and playtested it with my (then) 4-year old son.